A downloadable game for Windows, macOS, and Linux

Indie Game Battle is a multiplayer fighting game inspired by the Super Smash Bros series. However, IGB features indie characters instead, and the game is open for all suggestions!

We've all seen other Smash Bros-like games before. So what makes Indie Game Battle stand out?
Indie Game Battle plays much like our very own version of Smash Bros. However, some core differences are the team-based gameplay, the status effect system, and the PP meter.

IGB is intended to work especially well with team battle, which few other Smash Bros or Smash Bros-like games have put the same amount of focus upon. It works just as well with free for all and 1v1 matches, but some movesets and mechanics are designed to work in teams and create new strategies you may not see elsewhere. If you believe team battles aren't popular enough in other games, IGB could be the game for you!

The PP meter decides how much you can use certain moves on some characters, and the bar will refill over time. Maybe the move is especially powerful and therefore uses the PP bar to simulate a cooldown? Some characters depend on having PP left for using some of their moves. Using this wisely can win you the battle!

The status effect system makes Indie Game Battle more based around strategy. Sometimes, only hitting your opponent enough isn't the best strategy to beat them. Some characters can cause fire damage, poison opponents, drain them of the PP they need to use certain moves, slow down their movement speed, and more. Making your opponent disadvantaged and exploiting their weaknesses can turn a battle around!

We aim to interact with our community as much as possible. All suggestions will be considered, and we never ignore ideas! Anyone interested in the project can feel free to message us about their ideas whenever. if achievable, you might be lucky enough to have your ideas accepted.

Some features are:
-IGB features lots of characters from various indie games. Each character has their own unique moveset and abilities.
-Over 50 stages to fight on. Each stage has a different design, different music, and different hazards.
-A large story mode, featuring levels from every game series involved!
-Third party indie games! IGB focuses mainly on the games we at Blob Games Studio are developing, but other indies can join in, too!*

*Are you an indie developer? If so, feel free to contact us if you'd like to see your own characters in IGB. Maybe you'll be lucky! If you aren't a developer, you can always suggest a game, too!

More information

Published1 year ago
PlatformsWindows, macOS, Linux
AuthorsFelixBlobDev, OmarPwned
Average durationA few minutes
MultiplayerLocal multiplayer
Player count1 - 8


Indie Game Battle Demo Windows (106 MB)
Indie Game Battle Demo Mac (107 MB)
Indie Game Battle Demo Linux (107 MB)


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Great Work guys is so nice to have a SMB on Steam i love it :)


i still haven't received my Steam Key and Super Bundle hasn't done anything about it except ignore my emails.


I thought I was the only one.

Next time they post on reddit /r/gamedeals, I'm going to confront them about it.


Hey, main developer here! I believe ink has received his key by now (?), but your comment is really recent (4 hours ago atm when I write this). So do you mean that you still haven't received your key for the game? As I've experienced so much trouble with these bundles, so I wouldn't be surprised. But let me know, and maybe I can help you out.

(Edited 2 times) (+1)

That is correct, I purchased one of the Super Duper Greenlight bundles a few months ago, and recently saw a few of the games got greenlit, when I tried to contact the bundle site owner(on the 22nd) I got no response on when I asked about getting the Steam keys that would be given when the games are greenlit. I actually purchased mostly for this game, and the others were just icing. Thanks for the quick response, that is very awesome of you, I actually asked if them I should just contact the developers that participated in the bundle directly in the mail I sent to them today.


Ah, alright, I see.

What I'm thinking is that I'll give you the key myself, as that'll be much easier. I doubt I have to tell you much about the mess the bundles makes anyway, you have experienced that just fine on your own. :P

First off, was it a Steam key you wanted, or Itch.io? And also, do you got anywhere safe I can send things to you? As sending it here would of course be risky since anyone could snag the key and whatnot. :)

Also unrelated, but if you wanted to buy IGB in the state it was in back on release day and such, you'll probably like how much better it is since then, too. It's hardly stayed unchanged through 30+ updates, to say the least!


I already have the itch.io key, but I was looking to get the Steam key they(Super Duper) never gave me.

I have been really excited to play, I have followed the progress of the game, and it really looks like you folks have puts tons of new content in the updates!

There are a few ways you can contact me, we can go through reddit, my user name is /u/xombin, or we can go through Steam my user name there is also Xombin.

Thanks again!